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Honour System

There are two types of games you can play - friendly or competitive. Competitive games get recorded in your player record while friendly games don't. The following is an explanation of how the honour system works. Thank LordTed for writing this!

The honour system is a running score of your last 30 games. It is an average of the last 30 games. Say you have played 72 battles in your on line playing. The score will be counting your average from the 42nd game. To make the average work you are award + 50 for a win and -50 for a loss. This explains the jumps when you win and lose. However your honour gain is dependant on what your honour currently is and whom you have played in the last 30 games. Say you play a person with 123 honour. A win will result in 173 added to your average score. This is worked out as 123+50 for the win. If you lost you would have 123-50 added to your average. The bonus here is play people with your honour level rather than below or above as you may win and not gain much. If you are dealing with a player of 64 honour and you have 140, winning will add 64+50 (50 for the win) to your average score. This comes to 114, which explains why when you win you sometimes lose honour as you have scored a score bellow your average score.

The honour measurement is a running score which means, it counts 30 back from the number you have played letting into the average the most recent, and letting out of the average the game 30 games ago. If you count 30 battles back on the Battle Search, you can see if you won or lost. If you lost 30 battles ago, this would drag your average down. However playing your latest game would push that loss 30 ago from your average. So a win here causes a big rise as a win in the average is replaced by a loss. This also explains why you sometimes win and don’t gain much as you are not bringing in better scores that were being taken out of the average.

Another technique worth using is to see what the honour of the person was 30 ago, by using memory of the person’s honour of the battle. Say it was 112 and a win so its 112+50=172 to the average score as the score is an average of 30, this is the constant so if you play some one with 142 and win you would get 192 to your average, winning a battle with some one exactly 30 honour better than some one you beat 30 games ago will result in an increase of 1 honour as a 30 better score has replaced the old score passing out of the average score bracket.

The key to success is consistency and knowing who to beat and play. Playing people with 30 less honour than you average could be bad as even a win could bring your average down by 1 i.e.: 30 to average / 30 to average score =1. This works either way, so losing to players with points much higher than yours can be beneficial some times when it shouldn’t.

This information was compiled on the 18th of January 2002 by LordTed