Pikemen are the successors to spearmen, they serve the same function and
receive the same rank bonus as the spears ( +1 defence, +1 charge per supporting
rank and +1 attack for each second supporting rank) but they can claim up to
four supporting ranks. Therefore you should deploy them in ranks of six, one to
fight, four to support and the sixth providing men to fill the gaps left by the
dead. The supporting ranks mean that pikemen need to hold their formation in
order to fight effectively, therefore keep them on hold formation at all times.
You should also be careful when moving them, let them stop frequently to recover
their formation. You can charge pikes somewhat more effectively than spears,
just walk them up in front of the enemy, pause for a second to allow them to
redress the ranks and then order the charge from close range. This arrangement
allows the unit to take losses without losing the rank bonus too quickly. The
need for a deeper deployment means that pikemen can cover less ground per unit
as they have the same number of men as the spear units (133), this makes them
less efficient for holding a front line. They are also more vulnerable to being
flanked as the shorter frontage makes it very easy for enemy units to wrap
around the pikes and attack from three sides simultaneously. Pikemen have one
major problem – everything they can do another unit can do much better. Spears
still provide a better front line troop for protecting missile units and
providing a base for mobile units to work from. Polearms are much, much better
at killing cavalry and they also have a bonus against armoured units, swords,
spears and polearm units are also better for leading the charge into battle and
engaging the enemy’s front line while others flank. These units are also less
vulnerable to being wrapped in a combat situation.
There is one bonus to their small frontage – they are ideal for holding small
spaces like the mouth of a bridge or a castle gate (not breach though, they are
usually much larger than the gates) for a long time. They are often able to beat
off many determined attacks when given a little missile support.
Pikes are best at: Charging the enemy, holding a position, holding a small
space, guarding missile units.
M13
Image M13: This picture shows a unit of pikemen against a unit of
spearmen. Both are in their optimal formations (pikes = 6 ranks, spears = 4).
This shows just how easy it is for pike formations to get wrapped in combat, it
also illustrates why spears are better for building a front line.
M14
Image M14: Here is an illustration of the pikes supporting rank bonus
in action. Look at the row at the bottom of the screenshot. The first man is
doing the actual fighting. The four behind him are in their fighting animations
even though they are not near the enemy; this is because they are supporting the
first man. The final man at the back is doing nothing, this is because he is the
reinforcement rank – he will move in to replace a dead man. Because you can
see the supporting ranks working in most of the formation you know that this
unit is fighting at its best.
THE FOLLOWING STATS DO NOT CONTAIN THE RANK BONUS – YOU WILL HAVE TO ADD THAT
YOURSELF!
Pikemen.
Charge 4 Attack 1 Defence -1 Armour 1 Speed 6, 10, 11 Morale 2 Cost 250 Support
cost 62
Pikemen are a solid foundation for the class, however like any foundation they
are dull in comparison to their more advanced brethren. They do the job but
their morale isn’t the greatest and they don’t do much damage.
Swiss Pikemen.
Charge 4 Attack 2 Defence 2 Armour 2 Speed 6, 10, 11 Morale 6 Cost 525 Support
cost 48
Swiss Pikemen are much better in every way than the standard pikes, they are
better in every way. These pikemen can carry the battle to the enemy and do some
real damage while taking reasonable losses. They have excellent morale too.
Swiss armoured Pikemen.
Charge 4 Attack 2 Defence 5 Armour 4 Speed 6, 10, 11 Morale 6 Cost 750 Support
cost 60
Swiss armoured Pikemen are elite and generally the best pikemen in the game.
They will pack a punch in battle as long as you keep their flanks protected, the
formation intact and kill any armour piercing units before they reach this unit.
You should also be extra wary of armour piercing missile units – Swiss
armoured pikemen are very expensive so you don’t want them to get shot up!