BANK: character_vocal cultures Egyptian,Carthaginian,Eastern type Admiral vocal Attacked_Enemy event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Admiral_Attacked_Enemy_1.wav end vocal Attacking event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Admiral_Attacking_1.wav Arabic_Admiral_Attacking_2.wav Arabic_Admiral_Attacking_3.wav end vocal Battle_lost_retreat event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Admiral_Battle_lost_retreat_1.wav Arabic_Admiral_Battle_lost_retreat_2.wav Arabic_Admiral_Battle_lost_retreat_3.wav end vocal Battle_won event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Admiral_Battle_won_1.wav Arabic_Admiral_Battle_won_2.wav Arabic_Admiral_Battle_won_3.wav end vocal Death_Cry event delay 0 pref SFX volume 0 folder data/sounds/Voice/Human/Localized/Camp_Map ship_sinking.wav ship_sinking.wav ship_sinking.wav end vocal Joins_Fleet event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Admiral_Joins_Fleet_1.wav Arabic_Admiral_Joins_Fleet_2.wav Arabic_Admiral_Joins_Fleet_3.wav end vocal Leaves_Fleet event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Admiral_Leaves_Fleet_1.wav Arabic_Admiral_Leaves_Fleet_2.wav Arabic_Admiral_Leaves_Fleet_3.wav end vocal Movement_Completed event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Admiral_Movement_Completed_1.wav Arabic_Admiral_Movement_Completed_2.wav Arabic_Admiral_Movement_Completed_3.wav end vocal Movement_Ordered event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Admiral_Movement_Ordered_1.wav Arabic_Admiral_Movement_Ordered_2.wav Arabic_Admiral_Movement_Ordered_3.wav end vocal Movement_Ordered_Illegal_Move event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Admiral_Movement_Ordered_Illegal_Move_1.wav Arabic_Admiral_Movement_Ordered_Illegal_Move_2.wav Arabic_Admiral_Movement_Ordered_Illegal_Move_3.wav end vocal Pursue_Retreating_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Admiral_pursue_Retreating_Admiral_1.wav Arabic_Admiral_pursue_Retreating_Admiral_2.wav Arabic_Admiral_pursue_Retreating_Admiral_3.wav end vocal Selected event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Admiral_Selection_1.wav Arabic_Admiral_Selection_2.wav Arabic_Admiral_Selection_3.wav end vocal Units_Disembark event delay 0 pref SFX folder data/sounds/Voice/Human/Localized/Camp_Map board_ship.wav board_ship.wav end vocal Units_Embark event delay 0 pref SFX folder data/sounds/Voice/Human/Localized/Camp_Map board_ship.wav board_ship.wav board_ship.wav end type Army vocal Ambushed event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Army_Ambushed_1.wav Arabic_Army_Ambushed_2.wav Arabic_Army_Ambushed_3.wav end vocal Attacking event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Army_Attacking_1.wav Arabic_Army_Attacking_2.wav Arabic_Army_Attacking_3.wav end vocal Battle_lost_retreat event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Army_Battle_lost_retreat_1.wav Arabic_Army_Battle_lost_retreat_2.wav Arabic_Army_Battle_lost_retreat_3.wav end vocal Battle_won event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Army_Battle_won_1.wav Arabic_Army_Battle_won_2.wav Arabic_Army_Battle_won_3.wav end vocal Building_Fort event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Army_Building_Fort_1.wav Arabic_Army_Building_Fort_2.wav Arabic_Army_Building_Fort_3.wav end vocal Death_Cry event delay 0 folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Army_Death_Cry_1.wav Arabic_Army_Death_Cry_2.wav Arabic_Army_Death_Cry_3.wav end vocal Dismantling_Fort event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Army_Dismantling_Fort_1.wav Arabic_Army_Dismantling_Fort_2.wav Arabic_Army_Dismantling_Fort_3.wav end vocal Entering_City event delay 0 pref SFX volume 0 folder data/sounds/Voice/Human/Localized/Camp_Map door_close.wav door_close.wav door_close.wav end vocal Exiting_City event delay 0 pref SFX volume 0 folder data/sounds/Voice/Human/Localized/Camp_Map door_open.wav door_open.wav door_open.wav end vocal Joins_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Army_Joins_Army_1.wav Arabic_Army_Joins_Army_2.wav Arabic_Army_Joins_Army_3.wav end vocal Leaves_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Army_Leaves_Army_1.wav Arabic_Army_Leaves_Army_2.wav Arabic_Army_Leaves_Army_3.wav end vocal Movement_Completed event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Army_Movement_Completed_1.wav Arabic_Army_Movement_Completed_2.wav Arabic_Army_Movement_Completed_3.wav end vocal Movement_Disembark event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Army_Movement_Disembark_1.wav Arabic_Army_Movement_Disembark_2.wav Arabic_Army_Movement_Disembark_3.wav end vocal Movement_Embark event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Army_Movement_Embark_1.wav Arabic_Army_Movement_Embark_2.wav Arabic_Army_Movement_Embark_3.wav end vocal Movement_Ordered event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Army_Movement_Ordered_1.wav Arabic_Army_Movement_Ordered_2.wav Arabic_Army_Movement_Ordered_3.wav Arabic_Army_Movement_Ordered_4.wav end vocal Movement_Ordered_Illegal_Move event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Army_Movement_Ordered_Illegal_Move_1.wav Arabic_Army_Movement_Ordered_Illegal_Move_2.wav Arabic_Army_Movement_Ordered_Illegal_Move_3.wav end vocal Placed_for_Ambush event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Army_Placed_for_Ambush_1.wav Arabic_Army_Placed_for_Ambush_2.wav Arabic_Army_Placed_for_Ambush_3.wav Arabic_Army_Placed_for_Ambush_4.wav end vocal Pursue_Retreating_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Army_pursue_Retreating_Army_1.wav Arabic_Army_pursue_Retreating_Army_2.wav Arabic_Army_pursue_Retreating_Army_3.wav end vocal Selected event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Army_Selected_1.wav Arabic_Army_Selected_2.wav Arabic_Army_Selected_3.wav Arabic_Army_Selected_4.wav end vocal Settlement_Capture_Celebration event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Army_Settlement_Capture_Celebration_1.wav Arabic_Army_Settlement_Capture_Celebration_2.wav Arabic_Army_Settlement_Capture_Celebration_3.wav end vocal siege_Begun event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Army_siege_Begun_1.wav Arabic_Army_siege_Begun_2.wav end vocal siege_Besieged event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Army_siege_Besieged_1.wav Arabic_Army_siege_Besieged_2.wav Arabic_Army_siege_Besieged_3.wav end vocal siege_Lifted event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Army_siege_Lifted_1.wav Arabic_Army_siege_Lifted_2.wav Arabic_Army_siege_Lifted_3.wav end vocal siege_Ongoing event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Army_siege_Ongoing_1.wav Arabic_Army_siege_Ongoing_2.wav end type Assassin vocal Death_Cry event delay 0 folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Assassin_Death_Cry_1.wav Arabic_Assassin_Death_Cry_2.wav Arabic_Assassin_Death_Cry_3.wav end vocal Entering_City event delay 0 pref SFX volume 0 folder data/sounds/Voice/Human/Localized/Camp_Map door_close.wav door_close.wav door_close.wav end vocal Exiting_City event delay 0 pref SFX volume 0 folder data/sounds/Voice/Human/Localized/Camp_Map door_open.wav door_open.wav door_open.wav end vocal Joins_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Assassin_Joins_Army_1.wav Arabic_Assassin_Joins_Army_2.wav Arabic_Assassin_Joins_Army_3.wav end vocal Leaves_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Assassin_Leaves_Army_1.wav Arabic_Assassin_Leaves_Army_2.wav Arabic_Assassin_Leaves_Army_3.wav end vocal Movement_BlackOps event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Assassin_Movement_BlackOps_1.wav Arabic_Assassin_Movement_BlackOps_2.wav Arabic_Assassin_Movement_BlackOps_3.wav Arabic_Assassin_Movement_BlackOps_4.wav Arabic_Assassin_Movement_BlackOps_5.wav end vocal Movement_Completed event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Assassin_Movement_Completed_1.wav Arabic_Assassin_Movement_Completed_2.wav Arabic_Assassin_Movement_Completed_3.wav end vocal Movement_Disembark event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Assassin_Movement_Disembark_1.wav Arabic_Assassin_Movement_Disembark_2.wav end vocal Movement_Embark event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Assassin_Movement_Embark_1.wav Arabic_Assassin_Movement_Embark_2.wav Arabic_Assassin_Movement_Embark_3.wav end vocal Movement_Ordered event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Assassin_Movement_Ordered_1.wav Arabic_Assassin_Movement_Ordered_2.wav Arabic_Assassin_Movement_Ordered_3.wav end vocal Movement_Ordered_Illegal_Move event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Assassin_Movement_Ordered_Illegal_Move_1.wav Arabic_Assassin_Movement_Ordered_Illegal_Move_2.wav Arabic_Assassin_Movement_Ordered_Illegal_Move_3.wav end vocal Selected event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Assassin_Selected_1.wav Arabic_Assassin_Selected_2.wav Arabic_Assassin_Selected_3.wav end type Diplomat vocal Death_Cry event delay 0 folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Diplomat_Death_Cry_1.wav Arabic_Diplomat_Death_Cry_2.wav Arabic_Diplomat_Death_Cry_3.wav end vocal Entering_City event delay 0 pref SFX volume 0 folder data/sounds/Voice/Human/Localized/Camp_Map door_close.wav door_close.wav door_close.wav end vocal Exiting_City event delay 0 pref SFX volume 0 folder data/sounds/Voice/Human/Localized/Camp_Map door_open.wav door_open.wav door_open.wav end vocal Joins_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Diplomat_Joins_Army_1.wav Arabic_Diplomat_Joins_Army_2.wav Arabic_Diplomat_Joins_Army_3.wav end vocal Leaves_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Diplomat_Leaves_Army_1.wav Arabic_Diplomat_Leaves_Army_2.wav Arabic_Diplomat_Leaves_Army_3.wav end vocal Movement_Completed event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Diplomat_Movement_Completed_1.wav Arabic_Diplomat_Movement_Completed_2.wav Arabic_Diplomat_Movement_Completed_3.wav end vocal Movement_Diplomacy event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Diplomat_Movement_Diplomacy_1.wav Arabic_Diplomat_Movement_Diplomacy_3.wav end vocal Movement_Disembark event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Diplomat_Movement_Disembark_1.wav Arabic_Diplomat_Movement_Disembark_2.wav end vocal Movement_Embark event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Diplomat_Movement_Embark_1.wav Arabic_Diplomat_Movement_Embark_2.wav end vocal Movement_Ordered event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Diplomat_Movement_Ordered_1.wav Arabic_Diplomat_Movement_Ordered_2.wav Arabic_Diplomat_Movement_Ordered_3.wav end vocal Movement_Ordered_Illegal_Move event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Diplomat_Movement_Ordered_Illegal_Move_1.wav Arabic_Diplomat_Movement_Ordered_Illegal_Move_2.wav Arabic_Diplomat_Movement_Ordered_Illegal_Move_3.wav end vocal Selected event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Diplomat_Selected_1.wav Arabic_Diplomat_Selected_2.wav Arabic_Diplomat_Selected_3.wav Arabic_Diplomat_Selected_4.wav Arabic_Diplomat_Selected_5.wav Arabic_Diplomat_Selected_6.wav end type General_1 vocal Ambushed event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_General_1_Ambushed_1.wav Arabic_General_1_Ambushed_2.wav Arabic_General_1_Ambushed_3.wav end vocal Attacking event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_General_1_Attacking_1.wav Arabic_General_1_Attacking_2.wav Arabic_General_1_Attacking_3.wav end vocal Battle_lost_retreat event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_General_1_Battle_lost_retreat_1.wav Arabic_General_1_Battle_lost_retreat_2.wav Arabic_General_1_Battle_lost_retreat_3.wav end vocal Battle_won event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_General_1_Battle_won_1.wav Arabic_General_1_Battle_won_2.wav Arabic_General_1_Battle_won_3.wav end vocal Building_Fort event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_General_1_Building_Fort_1.wav Arabic_General_1_Building_Fort_2.wav Arabic_General_1_Building_Fort_3.wav end vocal Building_Tower event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_General_1_Building_Tower_1.wav end vocal Death_Cry event delay 0 folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_General_1_Death_Cry_1.wav Arabic_General_1_Death_Cry_2.wav Arabic_General_1_Death_Cry_3.wav end vocal Dismantling_Fort event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_General_1_Dismantling_Fort_1.wav Arabic_General_1_Dismantling_Fort_2.wav Arabic_General_1_Dismantling_Fort_3.wav end vocal Dismantling_Tower event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_General_1_Dismantling_Tower_1.wav end vocal Entering_City event delay 0 pref SFX volume 0 folder data/sounds/Voice/Human/Localized/Camp_Map door_close.wav door_close.wav door_close.wav end vocal Exiting_City event delay 0 pref SFX volume 0 folder data/sounds/Voice/Human/Localized/Camp_Map door_open.wav door_open.wav door_open.wav end vocal Joins_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_General_Joins_Army_1.wav Arabic_General_Joins_Army_2.wav Arabic_General_Joins_Army_3.wav end vocal Leaves_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_General_Leaves_Army_1.wav Arabic_General_Leaves_Army_2.wav Arabic_General_Leaves_Army_3.wav end vocal Movement_Completed event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_General_1_Movement_Completed_1.wav Arabic_General_1_Movement_Completed_2.wav Arabic_General_1_Movement_Completed_3.wav end vocal Movement_Disembark event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_General_1_Movement_Disembark_1.wav Arabic_General_1_Movement_Disembark_2.wav Arabic_General_1_Movement_Disembark_3.wav end vocal Movement_Embark event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_General_1_Movement_Embark_1.wav Arabic_General_1_Movement_Embark_2.wav Arabic_General_1_Movement_Embark_3.wav end vocal Movement_Ordered event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_General_1_Movement_Ordered_1.wav Arabic_General_1_Movement_Ordered_2.wav Arabic_General_1_Movement_Ordered_3.wav Arabic_General_1_Movement_Ordered_4.wav end vocal Movement_Ordered_Illegal_Move event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_General_1_Movement_Ordered_Illegal_Move_1.wav Arabic_General_1_Movement_Ordered_Illegal_Move_2.wav Arabic_General_1_Movement_Ordered_Illegal_Move_3.wav end vocal Placed_for_Ambush event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_General_1_Placed_for_Ambush_1.wav Arabic_General_1_Placed_for_Ambush_2.wav Arabic_General_1_Placed_for_Ambush_3.wav Arabic_General_1_Placed_for_Ambush_4.wav end vocal Pursue_Retreating_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_General_1_pursue_Retreating_General_1_1.wav Arabic_General_1_pursue_Retreating_General_1_2.wav Arabic_General_1_pursue_Retreating_General_1_3.wav end vocal Selected event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_General_1_Selected_1.wav Arabic_General_1_Selected_2.wav Arabic_General_1_Selected_3.wav Arabic_General_1_Selected_4.wav end vocal Settlement_Capture_Celebration event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_General_1_Settlement_Capture_Celebration_1.wav Arabic_General_1_Settlement_Capture_Celebration_2.wav Arabic_General_1_Settlement_Capture_Celebration_3.wav end vocal siege_Begun event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_General_1_siege_Begun_1.wav Arabic_General_1_siege_Begun_2.wav end vocal siege_Besieged event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_General_1_siege_Besieged_1.wav Arabic_General_1_siege_Besieged_2.wav Arabic_General_1_siege_Besieged_3.wav end vocal siege_Lifted event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_General_1_siege_Lifted_1.wav Arabic_General_1_siege_Lifted_2.wav Arabic_General_1_siege_Lifted_3.wav end vocal siege_Ongoing event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_General_1_siege_Ongoing_1.wav Arabic_General_1_siege_Ongoing_2.wav end type Spy vocal Entering_City event delay 0 pref SFX volume 0 folder data/sounds/Voice/Human/Localized/Camp_Map door_close.wav door_close.wav door_close.wav end vocal Exiting_City event delay 0 pref SFX volume 0 folder data/sounds/Voice/Human/Localized/Camp_Map door_open.wav door_open.wav door_open.wav end vocal Joins_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Spy_Joins_Army_1.wav Arabic_Spy_Joins_Army_2.wav Arabic_Spy_Joins_Army_3.wav end vocal Leaves_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Spy_Leaves_Army_1.wav Arabic_Spy_Leaves_Army_2.wav Arabic_Spy_Leaves_Army_3.wav end vocal Movement_BlackOps event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Spy_Movement_BlackOps_1.wav Arabic_Spy_Movement_BlackOps_2.wav Arabic_Spy_Movement_BlackOps_3.wav end vocal Movement_Completed event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Spy_Movement_Completed_1.wav Arabic_Spy_Movement_Completed_2.wav Arabic_Spy_Movement_Completed_3.wav end vocal Movement_Disembark event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Spy_Movement_Disembark_1.wav Arabic_Spy_Movement_Disembark_2.wav Arabic_Spy_Movement_Disembark_3.wav end vocal Movement_Embark event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Spy_Movement_Embark_1.wav Arabic_Spy_Movement_Embark_2.wav Arabic_Spy_Movement_Embark_3.wav end vocal Movement_Ordered event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Spy_Movement_Ordered_1.wav Arabic_Spy_Movement_Ordered_2.wav Arabic_Spy_Movement_Ordered_3.wav end vocal Movement_Ordered_Illegal_Move event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Spy_Movement_Ordered_Illegal_Move_1.wav Arabic_Spy_Movement_Ordered_Illegal_Move_2.wav Arabic_Spy_Movement_Ordered_Illegal_Move_3.wav end vocal Selected event folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Spy_Selected_1.wav Arabic_Spy_Selected_2.wav Arabic_Spy_Selected_3.wav end vocal Death_Cry event delay 0 folder data/sounds/Voice/Human/Localized/Camp_Map Arabic_Spy_Death_Cry_1.wav Arabic_Spy_Death_Cry_2.wav Arabic_Spy_Death_Cry_3.wav end cultures Barbarian type Admiral vocal Attacked_Enemy event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Admiral_Attacked_Enemy_1.wav end vocal Attacking event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Admiral_Attacking_1.wav Barbarian_Admiral_Attacking_2.wav Barbarian_Admiral_Attacking_3.wav end vocal Battle_lost_retreat event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Admiral_Battle_lost_retreat_1.wav Barbarian_Admiral_Battle_lost_retreat_2.wav Barbarian_Admiral_Battle_lost_retreat_3.wav end vocal Battle_won event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Admiral_Battle_won_1.wav Barbarian_Admiral_Battle_won_2.wav Barbarian_Admiral_Battle_won_3.wav end vocal Death_Cry event delay 0 pref SFX volume 0 folder data/sounds/Voice/Human/Localized/Camp_Map ship_sinking.wav ship_sinking.wav ship_sinking.wav end vocal Joins_Fleet event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Admiral_Joins_Fleet_1.wav Barbarian_Admiral_Joins_Fleet_2.wav Barbarian_Admiral_Joins_Fleet_3.wav end vocal Leaves_Fleet event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Admiral_Leaves_Fleet_1.wav Barbarian_Admiral_Leaves_Fleet_2.wav Barbarian_Admiral_Leaves_Fleet_3.wav end vocal Movement_Completed event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Admiral_Movement_Completed_1.wav Barbarian_Admiral_Movement_Completed_2.wav Barbarian_Admiral_Movement_Completed_3.wav end vocal Movement_Ordered event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Admiral_Movement_Ordered_1.wav Barbarian_Admiral_Movement_Ordered_2.wav Barbarian_Admiral_Movement_Ordered_3.wav end vocal Movement_Ordered_Illegal_Move event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Admiral_Movement_Ordered_Illegal_Move_1.wav Barbarian_Admiral_Movement_Ordered_Illegal_Move_2.wav Barbarian_Admiral_Movement_Ordered_Illegal_Move_3.wav end vocal Pursue_Retreating_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Admiral_pursue_Retreating_Admiral_1.wav Barbarian_Admiral_pursue_Retreating_Admiral_2.wav Barbarian_Admiral_pursue_Retreating_Admiral_3.wav end vocal Selected event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Admiral_Selection_1.wav Barbarian_Admiral_Selection_2.wav Barbarian_Admiral_Selection_3.wav end vocal Units_Disembark event delay 0 pref SFX folder data/sounds/Voice/Human/Localized/Camp_Map board_ship.wav board_ship.wav end vocal Units_Embark event delay 0 pref SFX folder data/sounds/Voice/Human/Localized/Camp_Map board_ship.wav board_ship.wav board_ship.wav end type Army vocal Ambushed event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Army_Ambushed_1.wav Barbarian_Army_Ambushed_2.wav Barbarian_Army_Ambushed_3.wav end vocal Attacking event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Army_Attacking_1.wav Barbarian_Army_Attacking_2.wav Barbarian_Army_Attacking_3.wav end vocal Battle_lost_retreat event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Army_Battle_lost_retreat_1.wav Barbarian_Army_Battle_lost_retreat_2.wav Barbarian_Army_Battle_lost_retreat_3.wav end vocal Battle_won event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Army_Battle_won_1.wav Barbarian_Army_Battle_won_2.wav Barbarian_Army_Battle_won_3.wav end vocal Building_Fort event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Army_Building_Fort_1.wav Barbarian_Army_Building_Fort_2.wav Barbarian_Army_Building_Fort_3.wav end vocal Death_Cry event delay 0 folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Army_Death_Cry_1.wav Barbarian_Army_Death_Cry_2.wav Barbarian_Army_Death_Cry_3.wav end vocal Dismantling_Fort event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Army_Dismantling_Fort_1.wav Barbarian_Army_Dismantling_Fort_2.wav Barbarian_Army_Dismantling_Fort_3.wav end vocal Entering_City event delay 0 pref SFX volume 0 folder data/sounds/Voice/Human/Localized/Camp_Map door_close.wav door_close.wav door_close.wav end vocal Exiting_City event delay 0 pref SFX volume 0 folder data/sounds/Voice/Human/Localized/Camp_Map door_open.wav door_open.wav door_open.wav end vocal Joins_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Army_Joins_Army_1.wav Barbarian_Army_Joins_Army_2.wav Barbarian_Army_Joins_Army_3.wav end vocal Leaves_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Army_Leaves_Army_1.wav Barbarian_Army_Leaves_Army_2.wav Barbarian_Army_Leaves_Army_3.wav end vocal Movement_Completed event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Army_Movement_Completed_1.wav Barbarian_Army_Movement_Completed_2.wav Barbarian_Army_Movement_Completed_3.wav end vocal Movement_Disembark event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Army_Movement_Disembark_1.wav Barbarian_Army_Movement_Disembark_2.wav Barbarian_Army_Movement_Disembark_3.wav end vocal Movement_Embark event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Army_Movement_Embark_1.wav Barbarian_Army_Movement_Embark_2.wav Barbarian_Army_Movement_Embark_3.wav end vocal Movement_Ordered event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Army_Movement_Ordered_1.wav Barbarian_Army_Movement_Ordered_2.wav Barbarian_Army_Movement_Ordered_3.wav Barbarian_Army_Movement_Ordered_4.wav end vocal Movement_Ordered_Illegal_Move event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Army_Movement_Ordered_Illegal_Move_1.wav Barbarian_Army_Movement_Ordered_Illegal_Move_2.wav Barbarian_Army_Movement_Ordered_Illegal_Move_3.wav end vocal Placed_for_Ambush event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Army_Placed_for_Ambush_1.wav Barbarian_Army_Placed_for_Ambush_2.wav Barbarian_Army_Placed_for_Ambush_3.wav Barbarian_Army_Placed_for_Ambush_4.wav end vocal Pursue_Retreating_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Army_pursue_Retreating_Army_1.wav Barbarian_Army_pursue_Retreating_Army_2.wav Barbarian_Army_pursue_Retreating_Army_3.wav end vocal Selected event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Army_Selected_1.wav Barbarian_Army_Selected_2.wav Barbarian_Army_Selected_3.wav Barbarian_Army_Selected_4.wav end vocal Settlement_Capture_Celebration event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Army_Settlement_Capture_Celebration_1.wav Barbarian_Army_Settlement_Capture_Celebration_2.wav Barbarian_Army_Settlement_Capture_Celebration_3.wav end vocal siege_Begun event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Army_siege_Begun_1.wav Barbarian_Army_siege_Begun_2.wav end vocal siege_Besieged event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Army_siege_Besieged_1.wav Barbarian_Army_siege_Besieged_2.wav Barbarian_Army_siege_Besieged_3.wav end vocal siege_Lifted event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Army_siege_Lifted_1.wav Barbarian_Army_siege_Lifted_2.wav Barbarian_Army_siege_Lifted_3.wav end vocal siege_Ongoing event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Army_siege_Ongoing_1.wav Barbarian_Army_siege_Ongoing_2.wav end type Assassin vocal Death_Cry event delay 0 folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Assassin_Death_Cry_1.wav Barbarian_Assassin_Death_Cry_2.wav Barbarian_Assassin_Death_Cry_3.wav end vocal Entering_City event delay 0 pref SFX volume 0 folder data/sounds/Voice/Human/Localized/Camp_Map door_close.wav door_close.wav door_close.wav end vocal Exiting_City event delay 0 pref SFX volume 0 folder data/sounds/Voice/Human/Localized/Camp_Map door_open.wav door_open.wav door_open.wav end vocal Joins_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Assassin_Joins_Army_1.wav Barbarian_Assassin_Joins_Army_2.wav Barbarian_Assassin_Joins_Army_3.wav end vocal Leaves_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Assassin_Leaves_Army_1.wav Barbarian_Assassin_Leaves_Army_2.wav Barbarian_Assassin_Leaves_Army_3.wav end vocal Movement_BlackOps event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Assassin_Movement_BlackOps_1.wav Barbarian_Assassin_Movement_BlackOps_2.wav Barbarian_Assassin_Movement_BlackOps_3.wav Barbarian_Assassin_Movement_BlackOps_4.wav Barbarian_Assassin_Movement_BlackOps_5.wav end vocal Movement_Completed event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Assassin_Movement_Completed_1.wav Barbarian_Assassin_Movement_Completed_2.wav Barbarian_Assassin_Movement_Completed_3.wav end vocal Movement_Disembark event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Assassin_Movement_Disembark_1.wav Barbarian_Assassin_Movement_Disembark_2.wav end vocal Movement_Embark event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Assassin_Movement_Embark_1.wav Barbarian_Assassin_Movement_Embark_2.wav Barbarian_Assassin_Movement_Embark_3.wav end vocal Movement_Ordered event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Assassin_Movement_Ordered_1.wav Barbarian_Assassin_Movement_Ordered_2.wav Barbarian_Assassin_Movement_Ordered_3.wav end vocal Movement_Ordered_Illegal_Move event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Assassin_Movement_Ordered_Illegal_Move_1.wav Barbarian_Assassin_Movement_Ordered_Illegal_Move_2.wav Barbarian_Assassin_Movement_Ordered_Illegal_Move_3.wav end vocal Selected event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Assassin_Selected_1.wav Barbarian_Assassin_Selected_2.wav Barbarian_Assassin_Selected_3.wav end type Diplomat vocal Death_Cry event delay 0 folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Diplomat_Death_Cry_1.wav Barbarian_Diplomat_Death_Cry_2.wav Barbarian_Diplomat_Death_Cry_3.wav end vocal Entering_City event delay 0 pref SFX volume 0 folder data/sounds/Voice/Human/Localized/Camp_Map door_close.wav door_close.wav door_close.wav end vocal Exiting_City event delay 0 pref SFX volume 0 folder data/sounds/Voice/Human/Localized/Camp_Map door_open.wav door_open.wav door_open.wav end vocal Joins_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Diplomat_Joins_Army_1.wav Barbarian_Diplomat_Joins_Army_2.wav Barbarian_Diplomat_Joins_Army_3.wav end vocal Leaves_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Diplomat_Leaves_Army_1.wav Barbarian_Diplomat_Leaves_Army_2.wav Barbarian_Diplomat_Leaves_Army_3.wav end vocal Movement_Completed event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Diplomat_Movement_Completed_1.wav Barbarian_Diplomat_Movement_Completed_2.wav Barbarian_Diplomat_Movement_Completed_3.wav end vocal Movement_Diplomacy event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Diplomat_Movement_Diplomacy_1.wav Barbarian_Diplomat_Movement_Diplomacy_3.wav end vocal Movement_Disembark event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Diplomat_Movement_Disembark_1.wav Barbarian_Diplomat_Movement_Disembark_2.wav end vocal Movement_Embark event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Diplomat_Movement_Embark_1.wav Barbarian_Diplomat_Movement_Embark_2.wav end vocal Movement_Ordered event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Diplomat_Movement_Ordered_1.wav Barbarian_Diplomat_Movement_Ordered_2.wav Barbarian_Diplomat_Movement_Ordered_3.wav end vocal Movement_Ordered_Illegal_Move event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Diplomat_Movement_Ordered_Illegal_Move_1.wav Barbarian_Diplomat_Movement_Ordered_Illegal_Move_2.wav Barbarian_Diplomat_Movement_Ordered_Illegal_Move_3.wav end vocal Selected event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Diplomat_Selected_1.wav Barbarian_Diplomat_Selected_2.wav Barbarian_Diplomat_Selected_3.wav Barbarian_Diplomat_Selected_4.wav Barbarian_Diplomat_Selected_5.wav Barbarian_Diplomat_Selected_6.wav end type General_1 vocal Ambushed event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_General_1_Ambushed_1.wav Barbarian_General_1_Ambushed_2.wav Barbarian_General_1_Ambushed_3.wav end vocal Attacking event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_General_1_Attacking_1.wav Barbarian_General_1_Attacking_2.wav Barbarian_General_1_Attacking_3.wav end vocal Battle_lost_retreat event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_General_1_Battle_lost_retreat_1.wav Barbarian_General_1_Battle_lost_retreat_2.wav Barbarian_General_1_Battle_lost_retreat_3.wav end vocal Battle_won event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_General_1_Battle_won_1.wav Barbarian_General_1_Battle_won_2.wav Barbarian_General_1_Battle_won_3.wav end vocal Building_Fort event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_General_1_Building_Fort_1.wav Barbarian_General_1_Building_Fort_2.wav Barbarian_General_1_Building_Fort_3.wav end vocal Building_Tower event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_General_1_Building_Tower_1.wav end vocal Death_Cry event delay 0 folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_General_1_Death_Cry_1.wav Barbarian_General_1_Death_Cry_2.wav Barbarian_General_1_Death_Cry_3.wav end vocal Dismantling_Fort event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_General_1_Dismantling_Fort_1.wav Barbarian_General_1_Dismantling_Fort_2.wav Barbarian_General_1_Dismantling_Fort_3.wav end vocal Dismantling_Tower event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_General_1_Dismantling_Tower_1.wav end vocal Entering_City event delay 0 pref SFX volume 0 folder data/sounds/Voice/Human/Localized/Camp_Map door_close.wav door_close.wav door_close.wav end vocal Exiting_City event delay 0 pref SFX volume 0 folder data/sounds/Voice/Human/Localized/Camp_Map door_open.wav door_open.wav door_open.wav end vocal Joins_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_General_Joins_Army_1.wav Barbarian_General_Joins_Army_2.wav Barbarian_General_Joins_Army_3.wav end vocal Leaves_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_General_Leaves_Army_1.wav Barbarian_General_Leaves_Army_2.wav Barbarian_General_Leaves_Army_3.wav end vocal Movement_Completed event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_General_1_Movement_Completed_1.wav Barbarian_General_1_Movement_Completed_2.wav Barbarian_General_1_Movement_Completed_3.wav end vocal Movement_Disembark event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_General_1_Movement_Disembark_1.wav Barbarian_General_1_Movement_Disembark_2.wav Barbarian_General_1_Movement_Disembark_3.wav end vocal Movement_Embark event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_General_1_Movement_Embark_1.wav Barbarian_General_1_Movement_Embark_2.wav Barbarian_General_1_Movement_Embark_3.wav end vocal Movement_Ordered event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_General_1_Movement_Ordered_1.wav Barbarian_General_1_Movement_Ordered_2.wav Barbarian_General_1_Movement_Ordered_3.wav Barbarian_General_1_Movement_Ordered_4.wav end vocal Movement_Ordered_Illegal_Move event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_General_1_Movement_Ordered_Illegal_Move_1.wav Barbarian_General_1_Movement_Ordered_Illegal_Move_2.wav Barbarian_General_1_Movement_Ordered_Illegal_Move_3.wav end vocal Placed_for_Ambush event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_General_1_Placed_for_Ambush_1.wav Barbarian_General_1_Placed_for_Ambush_2.wav Barbarian_General_1_Placed_for_Ambush_3.wav Barbarian_General_1_Placed_for_Ambush_4.wav end vocal Pursue_Retreating_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_General_1_pursue_Retreating_General_1_1.wav Barbarian_General_1_pursue_Retreating_General_1_2.wav Barbarian_General_1_pursue_Retreating_General_1_3.wav end vocal Selected event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_General_1_Selected_1.wav Barbarian_General_1_Selected_2.wav Barbarian_General_1_Selected_3.wav Barbarian_General_1_Selected_4.wav end vocal Settlement_Capture_Celebration event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_General_1_Settlement_Capture_Celebration_1.wav Barbarian_General_1_Settlement_Capture_Celebration_2.wav Barbarian_General_1_Settlement_Capture_Celebration_3.wav end vocal siege_Begun event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_General_1_siege_Begun_1.wav Barbarian_General_1_siege_Begun_2.wav end vocal siege_Besieged event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_General_1_siege_Besieged_1.wav Barbarian_General_1_siege_Besieged_2.wav Barbarian_General_1_siege_Besieged_3.wav end vocal siege_Lifted event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_General_1_siege_Lifted_1.wav Barbarian_General_1_siege_Lifted_2.wav Barbarian_General_1_siege_Lifted_3.wav end vocal siege_Ongoing event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_General_1_siege_Ongoing_1.wav Barbarian_General_1_siege_Ongoing_2.wav end type Spy vocal Entering_City event delay 0 pref SFX volume 0 folder data/sounds/Voice/Human/Localized/Camp_Map door_close.wav door_close.wav door_close.wav end vocal Exiting_City event delay 0 pref SFX volume 0 folder data/sounds/Voice/Human/Localized/Camp_Map door_open.wav door_open.wav door_open.wav end vocal Joins_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Spy_Joins_Army_1.wav Barbarian_Spy_Joins_Army_2.wav Barbarian_Spy_Joins_Army_3.wav end vocal Leaves_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Spy_Leaves_Army_1.wav Barbarian_Spy_Leaves_Army_2.wav Barbarian_Spy_Leaves_Army_3.wav end vocal Movement_BlackOps event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Spy_Movement_BlackOps_1.wav Barbarian_Spy_Movement_BlackOps_2.wav Barbarian_Spy_Movement_BlackOps_3.wav end vocal Movement_Completed event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Spy_Movement_Completed_1.wav Barbarian_Spy_Movement_Completed_2.wav Barbarian_Spy_Movement_Completed_3.wav end vocal Movement_Disembark event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Spy_Movement_Disembark_1.wav Barbarian_Spy_Movement_Disembark_2.wav Barbarian_Spy_Movement_Disembark_3.wav end vocal Movement_Embark event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Spy_Movement_Embark_1.wav Barbarian_Spy_Movement_Embark_2.wav Barbarian_Spy_Movement_Embark_3.wav end vocal Movement_Ordered event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Spy_Movement_Ordered_1.wav Barbarian_Spy_Movement_Ordered_2.wav Barbarian_Spy_Movement_Ordered_3.wav end vocal Movement_Ordered_Illegal_Move event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Spy_Movement_Ordered_Illegal_Move_1.wav Barbarian_Spy_Movement_Ordered_Illegal_Move_2.wav Barbarian_Spy_Movement_Ordered_Illegal_Move_3.wav end vocal Selected event folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Spy_Selected_1.wav Barbarian_Spy_Selected_2.wav Barbarian_Spy_Selected_3.wav end vocal Death_Cry event delay 0 folder data/sounds/Voice/Human/Localized/Camp_Map Barbarian_Spy_Death_Cry_1.wav Barbarian_Spy_Death_Cry_2.wav Barbarian_Spy_Death_Cry_3.wav end cultures Greek type Admiral vocal Attacked_Enemy event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Admiral_Attacked_Enemy_1.wav end vocal Attacking event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Admiral_Attacking_1.wav Greek_Admiral_Attacking_2.wav Greek_Admiral_Attacking_3.wav end vocal Battle_lost_retreat event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Admiral_Battle_lost_retreat_1.wav Greek_Admiral_Battle_lost_retreat_2.wav Greek_Admiral_Battle_lost_retreat_3.wav end vocal Battle_won event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Admiral_Battle_won_1.wav Greek_Admiral_Battle_won_2.wav Greek_Admiral_Battle_won_3.wav end vocal Death_Cry event delay 0 pref SFX volume 0 folder data/sounds/Voice/Human/Localized/Camp_Map ship_sinking.wav ship_sinking.wav ship_sinking.wav end vocal Joins_Fleet event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Admiral_Joins_Fleet_1.wav Greek_Admiral_Joins_Fleet_2.wav Greek_Admiral_Joins_Fleet_3.wav end vocal Leaves_Fleet event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Admiral_Leaves_Fleet_1.wav Greek_Admiral_Leaves_Fleet_2.wav Greek_Admiral_Leaves_Fleet_3.wav end vocal Movement_Completed event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Admiral_Movement_Completed_1.wav Greek_Admiral_Movement_Completed_2.wav Greek_Admiral_Movement_Completed_3.wav end vocal Movement_Ordered event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Admiral_Movement_Ordered_1.wav Greek_Admiral_Movement_Ordered_2.wav Greek_Admiral_Movement_Ordered_3.wav end vocal Movement_Ordered_Illegal_Move event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Admiral_Movement_Ordered_Illegal_Move_1.wav Greek_Admiral_Movement_Ordered_Illegal_Move_2.wav Greek_Admiral_Movement_Ordered_Illegal_Move_3.wav end vocal Pursue_Retreating_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Admiral_pursue_Retreating_Admiral_1.wav Greek_Admiral_pursue_Retreating_Admiral_2.wav Greek_Admiral_pursue_Retreating_Admiral_3.wav end vocal Selected event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Admiral_Selection_1.wav Greek_Admiral_Selection_2.wav Greek_Admiral_Selection_3.wav end vocal Units_Disembark event delay 0 pref SFX folder data/sounds/Voice/Human/Localized/Camp_Map board_ship.wav board_ship.wav end vocal Units_Embark event delay 0 pref SFX folder data/sounds/Voice/Human/Localized/Camp_Map board_ship.wav board_ship.wav board_ship.wav end type Army vocal Ambushed event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Army_Ambushed_1.wav Greek_Army_Ambushed_2.wav Greek_Army_Ambushed_3.wav end vocal Attacking event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Army_Attacking_1.wav Greek_Army_Attacking_2.wav Greek_Army_Attacking_3.wav end vocal Battle_lost_retreat event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Army_Battle_lost_retreat_1.wav Greek_Army_Battle_lost_retreat_2.wav Greek_Army_Battle_lost_retreat_3.wav end vocal Battle_won event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Army_Battle_won_1.wav Greek_Army_Battle_won_2.wav Greek_Army_Battle_won_3.wav end vocal Building_Fort event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Army_Building_Fort_1.wav Greek_Army_Building_Fort_2.wav Greek_Army_Building_Fort_3.wav end vocal Death_Cry event delay 0 folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Army_Death_Cry_1.wav Greek_Army_Death_Cry_2.wav Greek_Army_Death_Cry_3.wav end vocal Dismantling_Fort event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Army_Dismantling_Fort_1.wav Greek_Army_Dismantling_Fort_2.wav Greek_Army_Dismantling_Fort_3.wav end vocal Entering_City event delay 0 pref SFX volume 0 folder data/sounds/Voice/Human/Localized/Camp_Map door_close.wav door_close.wav door_close.wav end vocal Exiting_City event delay 0 pref SFX volume 0 folder data/sounds/Voice/Human/Localized/Camp_Map door_open.wav door_open.wav door_open.wav end vocal Joins_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Army_Joins_Army_1.wav Greek_Army_Joins_Army_2.wav Greek_Army_Joins_Army_3.wav end vocal Leaves_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Army_Leaves_Army_1.wav Greek_Army_Leaves_Army_2.wav Greek_Army_Leaves_Army_3.wav end vocal Movement_Completed event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Army_Movement_Completed_1.wav Greek_Army_Movement_Completed_2.wav Greek_Army_Movement_Completed_3.wav end vocal Movement_Disembark event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Army_Movement_Disembark_1.wav Greek_Army_Movement_Disembark_2.wav Greek_Army_Movement_Disembark_3.wav end vocal Movement_Embark event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Army_Movement_Embark_1.wav Greek_Army_Movement_Embark_2.wav Greek_Army_Movement_Embark_3.wav end vocal Movement_Ordered event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Army_Movement_Ordered_1.wav Greek_Army_Movement_Ordered_2.wav Greek_Army_Movement_Ordered_3.wav Greek_Army_Movement_Ordered_4.wav end vocal Movement_Ordered_Illegal_Move event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Army_Movement_Ordered_Illegal_Move_1.wav Greek_Army_Movement_Ordered_Illegal_Move_2.wav Greek_Army_Movement_Ordered_Illegal_Move_3.wav end vocal Placed_for_Ambush event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Army_Placed_for_Ambush_1.wav Greek_Army_Placed_for_Ambush_2.wav Greek_Army_Placed_for_Ambush_3.wav Greek_Army_Placed_for_Ambush_4.wav end vocal Pursue_Retreating_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Army_pursue_Retreating_Army_1.wav Greek_Army_pursue_Retreating_Army_2.wav Greek_Army_pursue_Retreating_Army_3.wav end vocal Selected event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Army_Selected_1.wav Greek_Army_Selected_2.wav Greek_Army_Selected_3.wav Greek_Army_Selected_4.wav end vocal Settlement_Capture_Celebration event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Army_Settlement_Capture_Celebration_1.wav Greek_Army_Settlement_Capture_Celebration_2.wav Greek_Army_Settlement_Capture_Celebration_3.wav end vocal siege_Begun event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Army_siege_Begun_1.wav Greek_Army_siege_Begun_2.wav end vocal siege_Besieged event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Army_siege_Besieged_1.wav Greek_Army_siege_Besieged_2.wav Greek_Army_siege_Besieged_3.wav end vocal siege_Lifted event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Army_siege_Lifted_1.wav Greek_Army_siege_Lifted_2.wav Greek_Army_siege_Lifted_3.wav end vocal siege_Ongoing event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Army_siege_Ongoing_1.wav Greek_Army_siege_Ongoing_2.wav end type Assassin vocal Death_Cry event delay 0 folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Assassin_Death_Cry_1.wav Greek_Assassin_Death_Cry_2.wav Greek_Assassin_Death_Cry_3.wav end vocal Entering_City event delay 0 pref SFX volume 0 folder data/sounds/Voice/Human/Localized/Camp_Map door_close.wav door_close.wav door_close.wav end vocal Exiting_City event delay 0 pref SFX volume 0 folder data/sounds/Voice/Human/Localized/Camp_Map door_open.wav door_open.wav door_open.wav end vocal Joins_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Assassin_Joins_Army_1.wav Greek_Assassin_Joins_Army_2.wav Greek_Assassin_Joins_Army_3.wav end vocal Leaves_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Assassin_Leaves_Army_1.wav Greek_Assassin_Leaves_Army_2.wav Greek_Assassin_Leaves_Army_3.wav end vocal Movement_BlackOps event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Assassin_Movement_BlackOps_1.wav Greek_Assassin_Movement_BlackOps_2.wav Greek_Assassin_Movement_BlackOps_3.wav Greek_Assassin_Movement_BlackOps_4.wav Greek_Assassin_Movement_BlackOps_5.wav end vocal Movement_Completed event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Assassin_Movement_Completed_1.wav Greek_Assassin_Movement_Completed_2.wav Greek_Assassin_Movement_Completed_3.wav end vocal Movement_Disembark event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Assassin_Movement_Disembark_1.wav Greek_Assassin_Movement_Disembark_2.wav end vocal Movement_Embark event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Assassin_Movement_Embark_1.wav Greek_Assassin_Movement_Embark_2.wav Greek_Assassin_Movement_Embark_3.wav end vocal Movement_Ordered event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Assassin_Movement_Ordered_1.wav Greek_Assassin_Movement_Ordered_2.wav Greek_Assassin_Movement_Ordered_3.wav end vocal Movement_Ordered_Illegal_Move event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Assassin_Movement_Ordered_Illegal_Move_1.wav Greek_Assassin_Movement_Ordered_Illegal_Move_2.wav Greek_Assassin_Movement_Ordered_Illegal_Move_3.wav end vocal Selected event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Assassin_Selected_1.wav Greek_Assassin_Selected_2.wav Greek_Assassin_Selected_3.wav end type Diplomat vocal Death_Cry event delay 0 folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Diplomat_Death_Cry_1.wav Greek_Diplomat_Death_Cry_2.wav Greek_Diplomat_Death_Cry_3.wav end vocal Entering_City event delay 0 pref SFX volume 0 folder data/sounds/Voice/Human/Localized/Camp_Map door_close.wav door_close.wav door_close.wav end vocal Exiting_City event delay 0 pref SFX volume 0 folder data/sounds/Voice/Human/Localized/Camp_Map door_open.wav door_open.wav door_open.wav end vocal Joins_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Diplomat_Joins_Army_1.wav Greek_Diplomat_Joins_Army_2.wav Greek_Diplomat_Joins_Army_3.wav end vocal Leaves_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Diplomat_Leaves_Army_1.wav Greek_Diplomat_Leaves_Army_2.wav Greek_Diplomat_Leaves_Army_3.wav end vocal Movement_Completed event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Diplomat_Movement_Completed_1.wav Greek_Diplomat_Movement_Completed_2.wav Greek_Diplomat_Movement_Completed_3.wav end vocal Movement_Diplomacy event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Diplomat_Movement_Diplomacy_1.wav Greek_Diplomat_Movement_Diplomacy_3.wav end vocal Movement_Disembark event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Diplomat_Movement_Disembark_1.wav Greek_Diplomat_Movement_Disembark_2.wav end vocal Movement_Embark event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Diplomat_Movement_Embark_1.wav Greek_Diplomat_Movement_Embark_2.wav end vocal Movement_Ordered event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Diplomat_Movement_Ordered_1.wav Greek_Diplomat_Movement_Ordered_2.wav Greek_Diplomat_Movement_Ordered_3.wav end vocal Movement_Ordered_Illegal_Move event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Diplomat_Movement_Ordered_Illegal_Move_1.wav Greek_Diplomat_Movement_Ordered_Illegal_Move_2.wav Greek_Diplomat_Movement_Ordered_Illegal_Move_3.wav end vocal Selected event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Diplomat_Selected_1.wav Greek_Diplomat_Selected_2.wav Greek_Diplomat_Selected_3.wav Greek_Diplomat_Selected_4.wav Greek_Diplomat_Selected_5.wav Greek_Diplomat_Selected_6.wav end type General_1 vocal Ambushed event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_General_1_Ambushed_1.wav Greek_General_1_Ambushed_2.wav Greek_General_1_Ambushed_3.wav end vocal Attacking event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_General_1_Attacking_1.wav Greek_General_1_Attacking_2.wav Greek_General_1_Attacking_3.wav end vocal Battle_lost_retreat event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_General_1_Battle_lost_retreat_1.wav Greek_General_1_Battle_lost_retreat_2.wav Greek_General_1_Battle_lost_retreat_3.wav end vocal Battle_won event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_General_1_Battle_won_1.wav Greek_General_1_Battle_won_2.wav Greek_General_1_Battle_won_3.wav end vocal Building_Fort event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_General_1_Building_Fort_1.wav Greek_General_1_Building_Fort_2.wav Greek_General_1_Building_Fort_3.wav end vocal Building_Tower event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_General_1_Building_Tower_1.wav end vocal Death_Cry event delay 0 folder data/sounds/Voice/Human/Localized/Camp_Map Greek_General_1_Death_Cry_1.wav Greek_General_1_Death_Cry_2.wav Greek_General_1_Death_Cry_3.wav end vocal Dismantling_Fort event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_General_1_Dismantling_Fort_1.wav Greek_General_1_Dismantling_Fort_2.wav Greek_General_1_Dismantling_Fort_3.wav end vocal Dismantling_Tower event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_General_1_Dismantling_Tower_1.wav end vocal Entering_City event delay 0 pref SFX volume 0 folder data/sounds/Voice/Human/Localized/Camp_Map door_close.wav door_close.wav door_close.wav end vocal Exiting_City event delay 0 pref SFX volume 0 folder data/sounds/Voice/Human/Localized/Camp_Map door_open.wav door_open.wav door_open.wav end vocal Joins_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_General_Joins_Army_1.wav Greek_General_Joins_Army_2.wav Greek_General_Joins_Army_3.wav end vocal Leaves_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_General_Leaves_Army_1.wav Greek_General_Leaves_Army_2.wav Greek_General_Leaves_Army_3.wav end vocal Movement_Completed event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_General_1_Movement_Completed_1.wav Greek_General_1_Movement_Completed_2.wav Greek_General_1_Movement_Completed_3.wav end vocal Movement_Disembark event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_General_1_Movement_Disembark_1.wav Greek_General_1_Movement_Disembark_2.wav Greek_General_1_Movement_Disembark_3.wav end vocal Movement_Embark event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_General_1_Movement_Embark_1.wav Greek_General_1_Movement_Embark_2.wav Greek_General_1_Movement_Embark_3.wav end vocal Movement_Ordered event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_General_1_Movement_Ordered_1.wav Greek_General_1_Movement_Ordered_2.wav Greek_General_1_Movement_Ordered_3.wav Greek_General_1_Movement_Ordered_4.wav end vocal Movement_Ordered_Illegal_Move event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_General_1_Movement_Ordered_Illegal_Move_1.wav Greek_General_1_Movement_Ordered_Illegal_Move_2.wav Greek_General_1_Movement_Ordered_Illegal_Move_3.wav end vocal Placed_for_Ambush event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_General_1_Placed_for_Ambush_1.wav Greek_General_1_Placed_for_Ambush_2.wav Greek_General_1_Placed_for_Ambush_3.wav Greek_General_1_Placed_for_Ambush_4.wav end vocal Pursue_Retreating_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_General_1_pursue_Retreating_General_1_1.wav Greek_General_1_pursue_Retreating_General_1_2.wav Greek_General_1_pursue_Retreating_General_1_3.wav end vocal Selected event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_General_1_Selected_1.wav Greek_General_1_Selected_2.wav Greek_General_1_Selected_3.wav Greek_General_1_Selected_4.wav end vocal Settlement_Capture_Celebration event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_General_1_Settlement_Capture_Celebration_1.wav Greek_General_1_Settlement_Capture_Celebration_2.wav Greek_General_1_Settlement_Capture_Celebration_3.wav end vocal siege_Begun event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_General_1_siege_Begun_1.wav Greek_General_1_siege_Begun_2.wav end vocal siege_Besieged event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_General_1_siege_Besieged_1.wav Greek_General_1_siege_Besieged_2.wav Greek_General_1_siege_Besieged_3.wav end vocal siege_Lifted event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_General_1_siege_Lifted_1.wav Greek_General_1_siege_Lifted_2.wav Greek_General_1_siege_Lifted_3.wav end vocal siege_Ongoing event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_General_1_siege_Ongoing_1.wav Greek_General_1_siege_Ongoing_2.wav end type Spy vocal Entering_City event delay 0 pref SFX volume 0 folder data/sounds/Voice/Human/Localized/Camp_Map door_close.wav door_close.wav door_close.wav end vocal Exiting_City event delay 0 pref SFX volume 0 folder data/sounds/Voice/Human/Localized/Camp_Map door_open.wav door_open.wav door_open.wav end vocal Joins_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Spy_Joins_Army_1.wav Greek_Spy_Joins_Army_2.wav Greek_Spy_Joins_Army_3.wav end vocal Leaves_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Spy_Leaves_Army_1.wav Greek_Spy_Leaves_Army_2.wav Greek_Spy_Leaves_Army_3.wav end vocal Movement_BlackOps event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Spy_Movement_BlackOps_1.wav Greek_Spy_Movement_BlackOps_2.wav Greek_Spy_Movement_BlackOps_3.wav end vocal Movement_Completed event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Spy_Movement_Completed_1.wav Greek_Spy_Movement_Completed_2.wav Greek_Spy_Movement_Completed_3.wav end vocal Movement_Disembark event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Spy_Movement_Disembark_1.wav Greek_Spy_Movement_Disembark_2.wav Greek_Spy_Movement_Disembark_3.wav end vocal Movement_Embark event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Spy_Movement_Embark_1.wav Greek_Spy_Movement_Embark_2.wav Greek_Spy_Movement_Embark_3.wav end vocal Movement_Ordered event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Spy_Movement_Ordered_1.wav Greek_Spy_Movement_Ordered_2.wav Greek_Spy_Movement_Ordered_3.wav end vocal Movement_Ordered_Illegal_Move event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Spy_Movement_Ordered_Illegal_Move_1.wav Greek_Spy_Movement_Ordered_Illegal_Move_2.wav Greek_Spy_Movement_Ordered_Illegal_Move_3.wav end vocal Selected event folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Spy_Selected_1.wav Greek_Spy_Selected_2.wav Greek_Spy_Selected_3.wav end vocal Death_Cry event delay 0 folder data/sounds/Voice/Human/Localized/Camp_Map Greek_Spy_Death_Cry_1.wav Greek_Spy_Death_Cry_2.wav Greek_Spy_Death_Cry_3.wav end cultures Roman type Admiral vocal Attacked_Enemy event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Admiral_Attacked_Enemy_1.wav end vocal Attacking event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Admiral_Attacking_1.wav Roman_Admiral_Attacking_2.wav Roman_Admiral_Attacking_3.wav end vocal Battle_lost_retreat event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Admiral_Battle_lost_retreat_1.wav Roman_Admiral_Battle_lost_retreat_2.wav Roman_Admiral_Battle_lost_retreat_3.wav end vocal Battle_won event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Admiral_Battle_won_1.wav Roman_Admiral_Battle_won_2.wav ; Roman_Admiral_Battle_won_3.wav end vocal Death_Cry event delay 0 pref SFX volume 0 folder data/sounds/Voice/Human/Localized/Camp_Map ship_sinking.wav ship_sinking.wav ship_sinking.wav end vocal Joins_Fleet event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Admiral_Joins_Fleet_1.wav Roman_Admiral_Joins_Fleet_2.wav Roman_Admiral_Joins_Fleet_3.wav end vocal Leaves_Fleet event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Admiral_Leaves_Fleet_1.wav Roman_Admiral_Leaves_Fleet_2.wav Roman_Admiral_Leaves_Fleet_3.wav end vocal Movement_Completed event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Admiral_Movement_Completed_1.wav Roman_Admiral_Movement_Completed_2.wav Roman_Admiral_Movement_Completed_3.wav end vocal Movement_Ordered event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Admiral_Movement_Ordered_1.wav Roman_Admiral_Movement_Ordered_2.wav Roman_Admiral_Movement_Ordered_3.wav end vocal Movement_Ordered_Illegal_Move event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Admiral_Movement_Ordered_Illegal_Move_1.wav Roman_Admiral_Movement_Ordered_Illegal_Move_2.wav Roman_Admiral_Movement_Ordered_Illegal_Move_3.wav end vocal Pursue_Retreating_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Admiral_pursue_Retreating_Admiral_1.wav Roman_Admiral_pursue_Retreating_Admiral_2.wav Roman_Admiral_pursue_Retreating_Admiral_3.wav end vocal Selected event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Admiral_Selection_1.wav Roman_Admiral_Selection_2.wav Roman_Admiral_Selection_3.wav end vocal Units_Disembark event delay 0 pref SFX folder data/sounds/Voice/Human/Localized/Camp_Map board_ship.wav board_ship.wav end vocal Units_Embark event delay 0 pref SFX folder data/sounds/Voice/Human/Localized/Camp_Map board_ship.wav board_ship.wav board_ship.wav end type Army vocal Ambushed event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Army_Ambushed_1.wav Roman_Army_Ambushed_2.wav Roman_Army_Ambushed_3.wav end vocal Attacking event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Army_Attacking_1.wav Roman_Army_Attacking_2.wav Roman_Army_Attacking_3.wav end vocal Battle_lost_retreat event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Army_Battle_lost_retreat_1.wav Roman_Army_Battle_lost_retreat_2.wav Roman_Army_Battle_lost_retreat_3.wav end vocal Battle_won event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Army_Battle_won_1.wav ; Roman_Army_Battle_won_2.wav Roman_Army_Battle_won_3.wav end vocal Building_Fort event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Army_Building_Fort_1.wav Roman_Army_Building_Fort_2.wav Roman_Army_Building_Fort_3.wav end vocal Death_Cry event delay 0 folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Army_Death_Cry_1.wav Roman_Army_Death_Cry_2.wav Roman_Army_Death_Cry_3.wav end vocal Dismantling_Fort event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Army_Dismantling_Fort_1.wav Roman_Army_Dismantling_Fort_2.wav Roman_Army_Dismantling_Fort_3.wav end vocal Entering_City event delay 0 pref SFX volume 0 folder data/sounds/Voice/Human/Localized/Camp_Map door_close.wav door_close.wav door_close.wav end vocal Exiting_City event delay 0 pref SFX volume 0 folder data/sounds/Voice/Human/Localized/Camp_Map door_open.wav door_open.wav door_open.wav end vocal Joins_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Army_Joins_Army_1.wav Roman_Army_Joins_Army_2.wav Roman_Army_Joins_Army_3.wav end vocal Leaves_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Army_Leaves_Army_1.wav Roman_Army_Leaves_Army_2.wav Roman_Army_Leaves_Army_3.wav end vocal Movement_Completed event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Army_Movement_Completed_1.wav Roman_Army_Movement_Completed_2.wav Roman_Army_Movement_Completed_3.wav end vocal Movement_Disembark event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Army_Movement_Disembark_1.wav Roman_Army_Movement_Disembark_2.wav Roman_Army_Movement_Disembark_3.wav end vocal Movement_Embark event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Army_Movement_Embark_1.wav Roman_Army_Movement_Embark_2.wav Roman_Army_Movement_Embark_3.wav end vocal Movement_Ordered event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Army_Movement_Ordered_1.wav Roman_Army_Movement_Ordered_2.wav Roman_Army_Movement_Ordered_3.wav Roman_Army_Movement_Ordered_4.wav end vocal Movement_Ordered_Illegal_Move event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Army_Movement_Ordered_Illegal_Move_1.wav Roman_Army_Movement_Ordered_Illegal_Move_2.wav Roman_Army_Movement_Ordered_Illegal_Move_3.wav end vocal Placed_for_Ambush event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Army_Placed_for_Ambush_1.wav Roman_Army_Placed_for_Ambush_2.wav Roman_Army_Placed_for_Ambush_3.wav Roman_Army_Placed_for_Ambush_4.wav end vocal Pursue_Retreating_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Army_pursue_Retreating_Army_1.wav Roman_Army_pursue_Retreating_Army_2.wav Roman_Army_pursue_Retreating_Army_3.wav end vocal Selected event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Army_Selected_1.wav Roman_Army_Selected_2.wav Roman_Army_Selected_3.wav Roman_Army_Selected_4.wav end vocal Settlement_Capture_Celebration event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Army_Settlement_Capture_Celebration_1.wav Roman_Army_Settlement_Capture_Celebration_2.wav Roman_Army_Settlement_Capture_Celebration_3.wav end vocal siege_Begun event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Army_siege_Begun_1.wav Roman_Army_siege_Begun_2.wav end vocal siege_Besieged event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Army_siege_Besieged_1.wav Roman_Army_siege_Besieged_2.wav Roman_Army_siege_Besieged_3.wav end vocal siege_Lifted event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Army_siege_Lifted_1.wav Roman_Army_siege_Lifted_2.wav Roman_Army_siege_Lifted_3.wav end vocal siege_Ongoing event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Army_siege_Ongoing_1.wav Roman_Army_siege_Ongoing_2.wav end type Assassin vocal Death_Cry event delay 0 folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Assassin_Death_Cry_1.wav Roman_Assassin_Death_Cry_2.wav Roman_Assassin_Death_Cry_3.wav end vocal Entering_City event delay 0 pref SFX volume 0 folder data/sounds/Voice/Human/Localized/Camp_Map door_close.wav door_close.wav door_close.wav end vocal Exiting_City event delay 0 pref SFX volume 0 folder data/sounds/Voice/Human/Localized/Camp_Map door_open.wav door_open.wav door_open.wav end vocal Joins_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Assassin_Joins_Army_1.wav Roman_Assassin_Joins_Army_2.wav Roman_Assassin_Joins_Army_3.wav end vocal Leaves_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Assassin_Leaves_Army_1.wav Roman_Assassin_Leaves_Army_2.wav Roman_Assassin_Leaves_Army_3.wav end vocal Movement_BlackOps event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Assassin_Movement_BlackOps_1.wav Roman_Assassin_Movement_BlackOps_2.wav Roman_Assassin_Movement_BlackOps_3.wav Roman_Assassin_Movement_BlackOps_4.wav Roman_Assassin_Movement_BlackOps_5.wav end vocal Movement_Completed event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Assassin_Movement_Completed_1.wav Roman_Assassin_Movement_Completed_2.wav Roman_Assassin_Movement_Completed_3.wav end vocal Movement_Disembark event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Assassin_Movement_Disembark_1.wav Roman_Assassin_Movement_Disembark_2.wav end vocal Movement_Embark event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Assassin_Movement_Embark_1.wav Roman_Assassin_Movement_Embark_2.wav Roman_Assassin_Movement_Embark_3.wav end vocal Movement_Ordered event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Assassin_Movement_Ordered_1.wav Roman_Assassin_Movement_Ordered_2.wav Roman_Assassin_Movement_Ordered_3.wav end vocal Movement_Ordered_Illegal_Move event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Assassin_Movement_Ordered_Illegal_Move_1.wav Roman_Assassin_Movement_Ordered_Illegal_Move_2.wav Roman_Assassin_Movement_Ordered_Illegal_Move_3.wav end vocal Selected event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Assassin_Selected_1.wav Roman_Assassin_Selected_2.wav Roman_Assassin_Selected_3.wav end type Diplomat vocal Death_Cry event delay 0 folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Diplomat_Death_Cry_1.wav Roman_Diplomat_Death_Cry_2.wav Roman_Diplomat_Death_Cry_3.wav end vocal Entering_City event delay 0 pref SFX volume 0 folder data/sounds/Voice/Human/Localized/Camp_Map door_close.wav door_close.wav door_close.wav end vocal Exiting_City event delay 0 pref SFX volume 0 folder data/sounds/Voice/Human/Localized/Camp_Map door_open.wav door_open.wav door_open.wav end vocal Joins_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Diplomat_Joins_Army_1.wav Roman_Diplomat_Joins_Army_2.wav Roman_Diplomat_Joins_Army_3.wav end vocal Leaves_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Diplomat_Leaves_Army_1.wav Roman_Diplomat_Leaves_Army_2.wav Roman_Diplomat_Leaves_Army_3.wav end vocal Movement_Completed event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Diplomat_Movement_Completed_1.wav Roman_Diplomat_Movement_Completed_2.wav Roman_Diplomat_Movement_Completed_3.wav end vocal Movement_Diplomacy event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Diplomat_Movement_Diplomacy_1.wav Roman_Diplomat_Movement_Diplomacy_3.wav end vocal Movement_Disembark event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Diplomat_Movement_Disembark_1.wav Roman_Diplomat_Movement_Disembark_2.wav end vocal Movement_Embark event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Diplomat_Movement_Embark_1.wav Roman_Diplomat_Movement_Embark_2.wav end vocal Movement_Ordered event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Diplomat_Movement_Ordered_1.wav Roman_Diplomat_Movement_Ordered_2.wav Roman_Diplomat_Movement_Ordered_3.wav end vocal Movement_Ordered_Illegal_Move event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Diplomat_Movement_Ordered_Illegal_Move_1.wav Roman_Diplomat_Movement_Ordered_Illegal_Move_2.wav Roman_Diplomat_Movement_Ordered_Illegal_Move_3.wav end vocal Selected event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Diplomat_Selected_1.wav Roman_Diplomat_Selected_2.wav Roman_Diplomat_Selected_3.wav Roman_Diplomat_Selected_4.wav Roman_Diplomat_Selected_5.wav Roman_Diplomat_Selected_6.wav end type General_1 vocal Ambushed event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_General_1_Ambushed_1.wav Roman_General_1_Ambushed_2.wav Roman_General_1_Ambushed_3.wav end vocal Attacking event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_General_1_Attacking_1.wav Roman_General_1_Attacking_2.wav Roman_General_1_Attacking_3.wav end vocal Battle_lost_retreat event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_General_1_Battle_lost_retreat_1.wav Roman_General_1_Battle_lost_retreat_2.wav Roman_General_1_Battle_lost_retreat_3.wav end vocal Battle_won event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_General_1_Battle_won_1.wav ; Roman_General_1_Battle_won_2.wav Roman_General_1_Battle_won_3.wav end vocal Building_Fort event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_General_1_Building_Fort_1.wav Roman_General_1_Building_Fort_2.wav Roman_General_1_Building_Fort_3.wav end vocal Building_Tower event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_General_1_Building_Tower_1.wav end vocal Death_Cry event delay 0 folder data/sounds/Voice/Human/Localized/Camp_Map Roman_General_1_Death_Cry_1.wav Roman_General_1_Death_Cry_2.wav Roman_General_1_Death_Cry_3.wav end vocal Dismantling_Fort event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_General_1_Dismantling_Fort_1.wav Roman_General_1_Dismantling_Fort_2.wav Roman_General_1_Dismantling_Fort_3.wav end vocal Dismantling_Tower event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_General_1_Dismantling_Tower_1.wav end vocal Entering_City event delay 0 pref SFX volume 0 folder data/sounds/Voice/Human/Localized/Camp_Map door_close.wav door_close.wav door_close.wav end vocal Exiting_City event delay 0 pref SFX volume 0 folder data/sounds/Voice/Human/Localized/Camp_Map door_open.wav door_open.wav door_open.wav end vocal Joins_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_General_Joins_Army_1.wav Roman_General_Joins_Army_2.wav Roman_General_Joins_Army_3.wav end vocal Leaves_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_General_Leaves_Army_1.wav Roman_General_Leaves_Army_2.wav Roman_General_Leaves_Army_3.wav end vocal Movement_Completed event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_General_1_Movement_Completed_1.wav Roman_General_1_Movement_Completed_2.wav Roman_General_1_Movement_Completed_3.wav end vocal Movement_Disembark event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_General_1_Movement_Disembark_1.wav Roman_General_1_Movement_Disembark_2.wav Roman_General_1_Movement_Disembark_3.wav end vocal Movement_Embark event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_General_1_Movement_Embark_1.wav Roman_General_1_Movement_Embark_2.wav Roman_General_1_Movement_Embark_3.wav end vocal Movement_Ordered event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_General_1_Movement_Ordered_1.wav Roman_General_1_Movement_Ordered_2.wav Roman_General_1_Movement_Ordered_3.wav Roman_General_1_Movement_Ordered_4.wav end vocal Movement_Ordered_Illegal_Move event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_General_1_Movement_Ordered_Illegal_Move_1.wav Roman_General_1_Movement_Ordered_Illegal_Move_2.wav Roman_General_1_Movement_Ordered_Illegal_Move_3.wav end vocal Placed_for_Ambush event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_General_1_Placed_for_Ambush_1.wav Roman_General_1_Placed_for_Ambush_2.wav Roman_General_1_Placed_for_Ambush_3.wav Roman_General_1_Placed_for_Ambush_4.wav end vocal Pursue_Retreating_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_General_1_pursue_Retreating_General_1_1.wav Roman_General_1_pursue_Retreating_General_1_2.wav Roman_General_1_pursue_Retreating_General_1_3.wav end vocal Selected event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_General_1_Selected_1.wav Roman_General_1_Selected_2.wav Roman_General_1_Selected_3.wav Roman_General_1_Selected_4.wav end vocal Settlement_Capture_Celebration event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_General_1_Settlement_Capture_Celebration_1.wav Roman_General_1_Settlement_Capture_Celebration_2.wav Roman_General_1_Settlement_Capture_Celebration_3.wav end vocal siege_Begun event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_General_1_siege_Begun_1.wav Roman_General_1_siege_Begun_2.wav end vocal siege_Besieged event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_General_1_siege_Besieged_1.wav Roman_General_1_siege_Besieged_2.wav Roman_General_1_siege_Besieged_3.wav end vocal siege_Lifted event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_General_1_siege_Lifted_1.wav Roman_General_1_siege_Lifted_2.wav Roman_General_1_siege_Lifted_3.wav end vocal siege_Ongoing event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_General_1_siege_Ongoing_1.wav Roman_General_1_siege_Ongoing_2.wav end type Spy vocal Entering_City event delay 0 pref SFX volume 0 folder data/sounds/Voice/Human/Localized/Camp_Map door_close.wav door_close.wav door_close.wav end vocal Exiting_City event delay 0 pref SFX volume 0 folder data/sounds/Voice/Human/Localized/Camp_Map door_open.wav door_open.wav door_open.wav end vocal Joins_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Spy_Joins_Army_1.wav Roman_Spy_Joins_Army_2.wav Roman_Spy_Joins_Army_3.wav end vocal Leaves_Army event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Spy_Leaves_Army_1.wav Roman_Spy_Leaves_Army_2.wav Roman_Spy_Leaves_Army_3.wav end vocal Movement_BlackOps event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Spy_Movement_BlackOps_1.wav Roman_Spy_Movement_BlackOps_2.wav Roman_Spy_Movement_BlackOps_3.wav end vocal Movement_Completed event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Spy_Movement_Completed_1.wav Roman_Spy_Movement_Completed_2.wav Roman_Spy_Movement_Completed_3.wav end vocal Movement_Disembark event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Spy_Movement_Disembark_1.wav Roman_Spy_Movement_Disembark_2.wav Roman_Spy_Movement_Disembark_3.wav end vocal Movement_Embark event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Spy_Movement_Embark_1.wav Roman_Spy_Movement_Embark_2.wav Roman_Spy_Movement_Embark_3.wav end vocal Movement_Ordered event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Spy_Movement_Ordered_1.wav Roman_Spy_Movement_Ordered_2.wav Roman_Spy_Movement_Ordered_3.wav end vocal Movement_Ordered_Illegal_Move event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Spy_Movement_Ordered_Illegal_Move_1.wav Roman_Spy_Movement_Ordered_Illegal_Move_2.wav Roman_Spy_Movement_Ordered_Illegal_Move_3.wav end vocal Selected event folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Spy_Selected_1.wav Roman_Spy_Selected_2.wav Roman_Spy_Selected_3.wav end vocal Death_Cry event delay 0 folder data/sounds/Voice/Human/Localized/Camp_Map Roman_Spy_Death_Cry_1.wav Roman_Spy_Death_Cry_2.wav Roman_Spy_Death_Cry_3.wav end